1#ifndef LIBSPADES_SERVER_GRENADE_H
2#define LIBSPADES_SERVER_GRENADE_H
7#include "../common/grenade.h"
10void libspades_server_detonate_grenade(
struct Grenade grenade,
struct GameState *gameState);
11void libspades_server_update_grenade_array(
struct GameState *gameState);
13#include "servergamestate.h"
The main data structure for libspades clients.
Definition gamestate.h:33