libspades
Ace of Spades library
Main Page
Related Pages
Topics
Data Structures
server
serverplayers.h
1
#ifndef LIBSPADES_SERVER_PLAYERS_H
2
#define LIBSPADES_SERVER_PLAYERS_H
3
#ifdef __cplusplus
4
extern
"C"
{
5
#endif
6
7
#include "serverlibspades.h"
8
9
bool
clip_player_no_vector(
float
xPosition,
float
yPosition,
float
zPosition,
const
struct
LibspadesMapData
*mapData);
10
extern
void
libspades_server_update_players(
struct
GameState
*gameState);
11
12
#ifdef __cplusplus
13
}
14
#endif
15
#endif
GameState
The main data structure for libspades clients.
Definition
gamestate.h:33
LibspadesMapData
Definition
map.h:15
This documentation has been rid of all JavaScript for a better experience. Generated by
1.13.2