libspades
Ace of Spades library
serverplayers.h
1#ifndef LIBSPADES_SERVER_PLAYERS_H
2#define LIBSPADES_SERVER_PLAYERS_H
3#ifdef __cplusplus
4extern "C" {
5#endif
6
7#include "serverlibspades.h"
8
9bool clip_player_no_vector(float xPosition, float yPosition, float zPosition, const struct LibspadesMapData *mapData);
10extern void libspades_server_update_players(struct GameState *gameState);
11
12#ifdef __cplusplus
13}
14#endif
15#endif
The main data structure for libspades clients.
Definition gamestate.h:33
Definition map.h:15