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char | name [32] |
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char | identifier [23] |
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char | map [21] |
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char | game_mode [8] |
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char | country [2] |
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int | latency |
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uint_fast8_t | players_current |
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uint_fast8_t | players_max |
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time_t | last_updated |
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char | game_version [5] |
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The documentation for this struct was generated from the following file: