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libspades
Ace of Spades library
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Changes a player's team. More...
#include <protocol.h>
Data Fields | |
| uint8_t | packetID |
29 (Client-->Server*) *OpenSpades supports receiving this packet, just with a very glitchy outcome. | |
| uint8_t | playerID |
| The ID of the player who is changing team. | |
| uint8_t | teamID |
| The team the player is changing to. | |
Changes a player's team.
| uint8_t PacketChangeTeam::teamID |
The team the player is changing to.
This may be 0 for the first team, 1 for the second, and -1 for spectator.