![]() |
libspades
Ace of Spades library
|
All packets supported by libspades. More...
Data Structures | |
| struct | PacketPositionData |
| Changes the position of the client player. More... | |
| struct | PacketOrientationData |
| Changes the orientation of the client player. More... | |
| struct | PacketWorldUpdate |
| Regularly sent packet containing positions and orientations of all players. More... | |
| struct | PacketInputData |
| Changes the movement inputs of a player. More... | |
| struct | PacketWeaponInput |
| Changes the weapon inputs of a player. More... | |
| struct | PacketHit |
| Tells the server that a player has been hit. More... | |
| struct | PacketSetHP |
| Changes the client player's HP. More... | |
| struct | PacketGrenade |
| Creates a grenade somewhere in the world. More... | |
| struct | PacketSetTool |
| Changes the held tool of a player. More... | |
| struct | PacketSetColour |
| Changes the block colour of a player. More... | |
| struct | PacketExistingPlayer |
| Informs the client of in-game players and the server of the joining client player. More... | |
| struct | PacketShortPlayerData |
| Switches the client player's team/weapon from spectator mode. More... | |
| struct | PacketMoveObject |
| Moves objects. More... | |
| struct | PacketCreatePlayer |
| Spawns and changes properties of a player. More... | |
| struct | PacketBlockAction |
| Creates or destroys blocks. More... | |
| struct | PacketBlockLine |
| Makes a line of blocks. More... | |
| struct | PacketStateData |
| Contains information about the game's state and the client player's ID. More... | |
| struct | PacketKillAction |
| Informs the client about the death of a player. More... | |
| struct | PacketChatMessage |
| Sends a message in chat. More... | |
| struct | PacketMapStart |
| A seemingly useless packet to signify the start of the map download. More... | |
| struct | PacketMapStart76 |
| A slightly more useful v0.76 equivalent of PacketMapStart. More... | |
| struct | PacketMapChunk |
| Contains chunks of compressed map data. More... | |
| struct | PacketPlayerLeft |
| Informs the client that a player has left the game. More... | |
| struct | PacketTerritoryCapture |
| Informs the client that a territory has been captured. More... | |
| struct | PacketProgressBar |
| struct | PacketIntelCapture |
| Informs the client that a player has captured their enemy's intel. More... | |
| struct | PacketIntelPickup |
| Informs the client that a player has picked up their enemy's intel. More... | |
| struct | PacketIntelDrop |
| Informs the client that a player has dropped their enemy's intel. More... | |
| struct | PacketRestock |
| Informs the client that a player has restocked. More... | |
| struct | PacketFogColour |
| Changes the colour of the fog. More... | |
| struct | PacketWeaponReload |
| Informs the client that a player has reloaded their weapon. More... | |
| struct | PacketChangeTeam |
| Changes a player's team. More... | |
| struct | PacketChangeWeapon |
| Changes a player's weapon. More... | |
| struct | PacketMapCached |
| From protocol v0.76. More... | |
| struct | PacketExtensionInfo |
| Tells the peer (client or server) about supported extensions to the AoS protocol. More... | |
| struct | PacketHandShakeInit |
| A packet that must usually be answered with PacketHandShakeReturn to gain access to extensions. More... | |
| struct | PacketHandShakeReturn |
| The packet used to answer PacketHandShakeInit. More... | |
| struct | PacketVersionRequest |
| Requests client information from the client if the Hand Shake was completed (if supported). More... | |
| struct | PacketVersionResponse |
| Informs the server about the details of the client. More... | |
| struct | PacketPlayerProperties |
| Informs the client about stats of a player. More... | |
| struct | PacketRequestAuthentication |
| Requests the client to start an authentication transaction. More... | |
| struct | PacketEndAuthentication |
| Ends the authentication transaction and tells the client its permission level. More... | |
| struct | PacketSendPublicKey |
| Sends the clients's public key to the server in response to the request for authentication. More... | |
| struct | PacketSendNonce |
| Sends the client a nonce to sign after receiving its public key. More... | |
| struct | PacketSendSignature |
| Sends the server back the nonce sent the client, signed with the client's secret key. More... | |
| struct | GammaPacketClientHello |
| Sent by the client directly after DTLS connection to negotiate the version of the Gamma protocol to be used. More... | |
| struct | GammaPacketServerHello |
| Sent in response to ClientHello to set the version of the Gamma protocol to use. More... | |
| struct | GammaPacketListSupportedExtensions |
All packets supported by libspades.