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libspades
Ace of Spades library
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Changes a player's weapon. More...
#include <protocol.h>
Data Fields | |
| uint8_t | packetID |
30 (Client<->Server*) | |
| uint8_t | playerID |
| The ID of the player who is changing weapon. | |
| uint8_t | weaponID |
| The weapon the player is changing to. | |
Changes a player's weapon.
| uint8_t PacketChangeWeapon::packetID |
30 (Client<->Server*)
| uint8_t PacketChangeWeapon::weaponID |
The weapon the player is changing to.
Possible values are: