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libspades
Ace of Spades library
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Tells the server that a player has been hit. More...
#include <protocol.h>
Data Fields | |
| uint8_t | packetID |
5 (Client-->Server) | |
| uint8_t | playerID |
| The ID of the player who has been hit. | |
| uint8_t | hitType |
| Where/how the player has been hit. | |
Tells the server that a player has been hit.
| uint8_t PacketHit::hitType |
Where/how the player has been hit.
Possible values are: