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libspades
Ace of Spades library
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Changes the movement inputs of a player. More...
#include <protocol.h>
Data Fields | |
| uint8_t | packetID |
3 (Client<->Server) | |
| uint8_t | playerID |
| The ID of the player whose movement is changing. | |
| uint8_t | keyStates |
| What movement is taking place. | |
Changes the movement inputs of a player.
| uint8_t PacketInputData::keyStates |
What movement is taking place.
Possible values (ORed together) are: