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libspades
Ace of Spades library
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Informs the client that a player has captured their enemy's intel. More...
#include <protocol.h>
Data Fields | |
| uint8_t | packetID |
23 (Client<--Server) | |
| uint8_t | playerID |
| The ID of the player who has captured the intel. | |
| uint8_t | winning |
| Whether the capture was the last needed to end the game. | |
Informs the client that a player has captured their enemy's intel.
| uint8_t PacketIntelCapture::winning |
Whether the capture was the last needed to end the game.
Slightly useless considering the client can tell just by checking the total number of captures against the max captures itself.