libspades
Ace of Spades library
PacketPlayerLeft Struct Reference

Informs the client that a player has left the game. More...

#include <protocol.h>

Data Fields

uint8_t packetID
 20 (Client<--Server)
 
uint8_t playerID
 The ID of the player who left.
 

Detailed Description

Informs the client that a player has left the game.


The documentation for this struct was generated from the following file: