Changes the block colour of a player.
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#include <protocol.h>
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uint8_t | packetID |
| | 8 (Client<->Server)
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uint8_t | playerID |
| | The ID of the player whose block colour has changed.
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uint8_t | blue |
| | The blue colour value of the player's block.
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uint8_t | green |
| | The green colour value of the player's block.
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uint8_t | red |
| | The red colour value of the player's block.
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Changes the block colour of a player.
- Todo
- sRGB or linear RGB?
The documentation for this struct was generated from the following file: