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libspades
Ace of Spades library
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Changes the weapon inputs of a player. More...
#include <protocol.h>
Data Fields | |
| uint8_t | packetID |
4 (Client<->Server) | |
| uint8_t | playerID |
| The ID of the player whose weapon input is changing. | |
| uint8_t | weaponInput |
| The weapon input state. | |
Changes the weapon inputs of a player.
| uint8_t PacketWeaponInput::weaponInput |
The weapon input state.
Possible values (ORed together) are: